I had a bunch of baked textures (PNGs) without the needed padding. The solution that better fit my situation was to create my own action that use some gaussian blur filters.
Works on CS6 and later (maybe). Requieres a single layer called “Layer 0”.
I had a bunch of baked textures (PNGs) without the needed padding. The solution that better fit my situation was to create my own action that use some gaussian blur filters.
Works on CS6 and later (maybe). Requieres a single layer called “Layer 0”.